Chezz is a short technical project I undertook last year after taking up Unity; it was my third project using the engine. Strategy games and RPGs have always been of interest to me, so I had a shot at making a tile based movement system with simple AI and random terrain generation.

Due to time constraints on the project, I made it within 12 hours. The end result doesn't feature any real gameplay, but I was happy with my overall learning progress as this was my first attempt at anything like this.

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