Chezz is a short technical project I undertook last year after taking up Unity; it was my third project using the engine. Strategy games and RPGs have always been of interest to me, so I had a shot at making a tile based movement system with simple AI and random terrain generation.

Due to time constraints on the project, I made it within 12 hours. The end result doesn't feature any real gameplay, but I was happy with my overall learning progress as this was my first attempt at anything like this.

Published Jan 24, 2016
StatusCanceled
CategoryOther
PlatformsHTML5
AuthorAndrew Hynes
Made withUnity
Tags3D, Strategy RPG, technical-project, Turn-based Strategy

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